Male Human Inquisitor (Spellbreaker) 6
CN Medium Humanoid (Human)
Init 7; Senses Perception +12


AC 19, touch 14, flat-footed 15   (5 armor, 4 Dex)
hp 59 (6d8
12); Judgement of Profane Healing 3
Fort 7, Ref 6, Will 9
Defensive Abilities Judgement of Profane Protection +2; DR Judgement of Profane Resiliency 2: Magic; Resist Judgement of Profane Purity +2, Judgement of Profane Resistance 6 (Fire)


Spd 30 ft.
Melee Masterwork Meteor Hammer +10 (1d10
6/19-20/x2) and
   Unarmed Strike 8 (1d34/20/x2)
Special Attacks Bane (2 / 2d6) (9 rounds/day), Judgement of Profane Destruction +3, Judgement of Profane Justice +2, Judgement of Profane Piercing +3, Judgement of Profane Smiting (Magic, Chaos)
Spell-Like Abilities Detect Alignment (At will), Discern Lies (6 rounds/day)
Inquisitor (Spellbreaker) Spells Known (CL 6, +8 melee touch, +8 ranged touch):
2 (4/day) Blistering Invective (DC 15), Howling Agony (DC 15), Instrument of Agony (DC 15), Qualm (DC 15)
1 (5/day) Inflict Light Wounds (DC 14), Expeditious Retreat (DC 14), Forbid Action (DC 14), Litany of Sloth
0 (at will) Acid Splash, Daze (DC 13), Read Magic (DC 13), Light, Detect Magic, Brand (DC 13)


Str 18, Dex 18, Con 14, Int 16, Wis 17, Cha 12
Base Atk
4; CMB 8; CMD 22
Feats Arcane Vendetta, Combat Reflexes (5 AoO/round), Disruptive, Extra Bane, Quick Draw
Traits Heirloom Weapon: Meteor Hammer, Masterwork Meteor Hammer, Indomitable Faith
Skills Acrobatics +3, Bluff +10, Climb +3, Disguise +10, Escape Artist +3, Fly +3, Heal +10, Intimidate +11, Knowledge: Arcana +12, Knowledge: Dungeoneering +12, Perception +12, Profession: Torturer +10, Ride +3, Sense Motive +6, Spellcraft +12, Stealth +12, Survival +12, Swim +3
Languages Aboleth, Common, Sahaugin, Vegepygmy
SQ Defense Against Magic +1: Evocation (Ex), Foil Casting (Su), Inquisitor (Spellbreaker) Domain: Spellkiller Inquisition, Judgement (2/day) (Su), Ring of Sustenance, Spellkiller (
2 Profane) (DC 16), Strong-Willed (Ex), Teamwork Feat (change 3/day), Track 3
Combat Gear
1 Chain Shirt, Masterwork Meteor Hammer; Other Gear Bag of Holding I (12 @ 53.88 lbs), Bedroll, Flint and steel, Grappling hook, Heatstone, Mirror, small steel, Rations, trail (per day) (6), Ring of Sustenance, Rope, silk (50 ft.), Signal Horn, Spade or shovel, Stove can, Surgeon’s Tools, Waterskin


Arcane Vendetta 2 bonus on damage vs. arcane spellcasters
Bane (
2 / 2d6) (9 rounds/day) (Su) Make the weapon you are holding a bane weapon.
Combat Reflexes (5 AoO/round) You may make up to 5 attacks of apportunity per round, and may make them while flat-footed.
Defense Against Magic +1: Evocation (Ex) At 3rd level, a spellbreaker picks a single wizard school. She gains a +1 bonus on saving throws against arcane spells of that school. Every four levels beyond 3rd, the spellbreaker picks a new school and gains this bonus against arcane spells of tha
Detect Alignment (At will) (Sp) Detect chaos, evil, good, or law at will.
Discern Lies (6 rounds/day) (Sp) Discern Lies at will
Disruptive +4 DC to cast defensively for those you threaten.
Extra Bane May use bane ability 3 additional times per day
Foil Casting (Su) At 3rd level, when an opponent tries to cast an arcane spell within a spellbreaker’s threatened area, the DC for that caster to cast defensively increases by 2. This increase stacks with the effects of the Disruptive feat (see page 112 of the Core
Inquisitor (Spellbreaker) Domain: Spellkiller Inquisition Deities: Any (with GM approval).

Granted Powers: You gain the Disruptive feat as a bonus feat (even if you do not meet the prerequisites). When you defeat an enemy (whether by reducing it to 0 or fewer hit points, taking the enemy ca
Judgement (2/day) (Su) Variable bonuses increase as the combat continues.
Judgement of Profane Destruction +3 (Su) Weapon Damage bonus.
Judgement of Profane Healing 3 (Su) Fast Healing
Judgement of Profane Justice +2 (Su) Attack bonus
Judgement of Profane Piercing +3 (Su) Concentration and vs. SR bonus
Judgement of Profane Protection +2 (Su) AC bonus
Judgement of Profane Purity +2 (Su) Save bonus
Judgement of Profane Resiliency 2: Magic (Su) DR/magic
Judgement of Profane Resistance 6: Fire (Su) Energy Resistances
Judgement of Profane Smiting (Magic, Chaos) (Su) DR bypass
Quick Draw Draw a weapon as a free action. Throw at full rate of attacks.
Ring of Sustenance This ring continually provides its wearer with life-sustaining nourishment. The ring also refreshes the body and mind, so that its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep. The ring must be worn for a full week before it begins to work. If it is removed, the owner must wear it for another week to reattune it to himself.

Faint conjuration; CL 5th; Forge Ring, create food and water; Price 2,500 gp.
Spellkiller (+2 Profane) (DC 16) After defeating enemy, gain +2 profane bonus to AC for 6 minutes. End the effect when hitting an arcane spellcaster to stagger your opponent.
Strong-Willed (Ex) At 1st level, a spellbreaker is able to stand strong against magical effects that seek to control, compel, or persuade her. The spellbreaker rolls twice and takes the best result when making a Will saving throw against a mind-affecting effect. This a
Teamwork Feat (change 3/day) Swap your most recent Teamwork feat for another
Track +3 +3 to survival checks to track.


Deimosfull Cayden finds this world’s reliance on magic distasteful, both the mages and the holymen have shown their incompetency over the years. They have lead the faithful and trusting masses to their death’s the common man spends his whole life in service to those that have greater power than them. Trading their goods and service for supposed protection, it is nothing more than extortion. The people need a champion to truly protect them from the evils around them, a righteous fury to right the wrongs against the common man. Cayden took up this mantel, he is now known as a “Spellbreaker” and others call him a “Spellkiller” either way he is the persecutor of the evil caster.


Corseca: Tales of the Ancients Zanadria nuRegret